Uma análise de 33 Immortals Gameplay
Uma análise de 33 Immortals Gameplay
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I spent a large chunk of my time with the game on the first available map, Hell. Entering Purgatory, the second map, requires special keys that can only be obtained by progressing far enough with the final boss battle in Hell (a three-headed Lucifer). While I managed to snag some keys, not many players from the review session were available to join whenever I entered this new world and usually ended up dying almost immediately due to the much higher tier of enemies and horde numbers.
C’est justement au niveau des armes que 33 Immortals vient densifier son gameplay centré avant tout sur la coopération. Au nombre pour l’instant por 4, nous avons donc au choix :
Sustain your numbers as best you can, for only the strongest group of survivors stand a fighting chance in brutal boss battles. Rise above the Almighty
Each one doesn’t have a lot of power in their hands alone, but even Hell itself can be taken down with enough unity and coordination. At least I hope so, since none of the runs I did with my teammates ended up beating even Lucifer at his domain.
While players have more than one wheel of emoticons, they’re still not enough to communicate effectively. Screenshot via Dot Esports
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Nous surveillons donc son développement avec un grand intérêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir de replonger en Enfer, cette fois avec des amis, pour botter les fesses por Lucifer et voir les autres dé especialmentefis diaboliques qui attendent notre âme en peine et 32 autres compagnons.
Large-scale multiplayer games aren’t uncommon, and the same goes for roguelikes with meta progression and precise combat as well as titles that require cooperative play against hordes of enemies.
What I can't comment on just yet is the price of the game. The studio says it is revealing the price tag at launch, and not even reviewers 33 Immortals Gameplay have received this information early. When the official number releases in a couple of hours, I will re-evaluate my score in this review to see if it requires bumping a number down or up, depending on the value the game offers. The Early Access price has been revealed to be $19.99. I have bumped up my review's score to 8.5.
But I liked the vibe The Dark Woods area offers, letting me recover a bit from the hectic Inferno, and interact with these characters to help the story of 33 Immortals
Annoncé pour la toute première fois en juin 2023 lors du Xbox Games Showcase, l’intrigant rogue-lite « massivement multijoueur » 33 Immortals sort aujourd’hui en early access.
Being an early access release, Thunder Lotus has a lot more planned for the title following its initial release. On the road to 1.0, the studio hopes to add more features like private sessions, more enemy and boss variety, and the third world that let players fight God.
As the name probably already gave it away, dozens enter a single session, all hoping for the best drops and team-mates that might have their back when the going gets tough.
These fights are brutal, even with 11 teammates, as waves of enemies must be defeated before the Holy Fire consumes everything. Victory grants a Legendary Relic, a crucial boost for the final fight. After several runs, I learned that teleporting to help other groups before ascending increases everyone’s chances—more relics mean a stronger team against Lucifer.